TREY MARSHALL
IS A SPATIAL DESIGNER, 3D ARTIST AND EDUCATOR BASED IN LOS ANGELES, CA. HIS WORK FOCUSES ON GAMEMAKING AND STORYTELLING AS A METHOD FOR UNDERSTANDING OUR WORLD THROUGH NEW ECOLOGIES, HISTORIES AND PERCEPTIONS.
RENEWAL - game
A Cloud Away - short film
WORLDS - web3 experience
Sunrise Farm - arch proposal
Sunrise Farm - board game
CactusCon - spatial design
Details Details - handrail mockup
Sinuosity - arch proposal
Email
InstagramCactusCon - Spatial Design
CactusCon is a collaboration between the artistic direction of Cactus Jack and the renowned streetwear convention ComplexCon. Together with Seemingly Virtual, we spearheaded the design for the Cactus Jack themed area within the convention, in addition to planning out the entire convention hall for the exhibitor’s booths. My role consisted of spatial design, with included visualizations, modeling, and layout.
Creative Direction: @trvsbrthrs @100br @d.pika
Creative Producer: @dani_edgren
Spatial Design: @seemingly_virutal
@jon_warner @zemovisuals
@xinyililee @treymarshall @tinydurian
Interior Design: @lucieproject
Production: @indigoprojects @hillgs @shanalyne
Rhino // Adobe Suite
On-site Supervision
Spatial Design
2024