TREY MARSHALL
IS A SPATIAL DESIGNER, 3D ARTIST AND EDUCATOR BASED IN LOS ANGELES, CA. HIS WORK FOCUSES ON GAMEMAKING AND STORYTELLING AS  A METHOD FOR UNDERSTANDING OUR WORLD THROUGH NEW ECOLOGIES, HISTORIES AND PERCEPTIONS.










RENEWAL - game
A Cloud Away - short film
WORLDS - web3 experience
Sunrise Farm -  arch proposal
Sunrise Farm - board game
CactusCon - spatial design
Details Details - handrail mockup
Sinuosity - arch proposal














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WORLDS - Web3  Experience

‘WORLDS’ is a digital meeting ground for fans of various personalities, musicians, youtubers, etc.  Experience watch parties, buy merch, and join the community all in a world themed for your favorite artists.

As front-facing World Designer, my focus was on meeting with the talent and their creative teams, distilling their ideas into a feasible design and presenting that pitch to both their team and our internal 3D team to build it.  I led the design process and oversaw the design of the world builds throughout the process of creation.  

Over the course of the year, I designed over 30 unique worlds, fully explorable within 3js.  The constraints were very difficult to work within, requiring internal meetings with our Senior 3D Artists to streamline our pipeline.  Working together, our worlds were loved by the clients, all with drastically different styles and themes to explore.

Maya // Blender // Substance Painter // three.js // Unity

3D Art
World Design

2023