TREY MARSHALL
IS A SPATIAL DESIGNER, 3D ARTIST AND EDUCATOR BASED IN LOS ANGELES, CA. HIS WORK FOCUSES ON GAMEMAKING AND STORYTELLING AS  A METHOD FOR UNDERSTANDING OUR WORLD THROUGH NEW ECOLOGIES, HISTORIES AND PERCEPTIONS.










RENEWAL - game
A Cloud Away - short film
WORLDS - web3 experience
Sunrise Farm -  arch proposal
Sunrise Farm - board game
CactusCon - spatial design
Details Details - handrail mockup
Sinuosity - arch proposal














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A Cloud Away - Short Film

'A Cloud Away' is a short film created to explore the cultural impacts of geoengineering technologies, specifically Marine Cloud Brightening. The film speculates on a future after the worst has passed, and communities look to rebuild and adapt.

Unreal Engine // Maya // Premiere Pro

World Design
Environment Design
Editor

2023